Boss Database
Search and filter every story-order boss, with links to the fight guides.
Train your eye for the blue and red flashes. Pick a difficulty, watch the flash, press the matching button — and see in milliseconds whether you hit the window, and by how much.
The window you are training against is the reported one: 10 frames on Wayfarer, 8 on Pathbreaker and Hellwalker, 6 on 66 Days. Frames only become milliseconds once you fix a frame rate, so pick the one you actually play at — 8 frames is 267 ms at 30 fps, 133 ms at 60 fps and 67 ms at 120 fps. These figures come from two independent guides and have not been frame-counted by us, so treat them as a target to practise against, not a measured truth. Read the full context in the parry timing guide.
Window: ±66.7 ms around the hit (8 frames at 60 fps).
Keyboard: Space or Enter answers the current flash, L is parry, D is dodge, Esc stops the run.
What counts as a hit? The trainer compares your press time to the moment the attack lands. If you press inside the reported window (early half + late half around the impact), it counts as perfect. Pressing before the window opens counts as early; pressing after it closes counts as late. A perfect parry or dodge in-game gives you a Ghoststep behind the attacker — and a perfect dodge also refunds one Sha-Chi Essence. In this trainer, a perfect just means your finger is getting fast and consistent.
The frame windows are reported values from two independent sources, not measured frame captures. We have not counted frames ourselves, and a lower-weight source claims 4–6 frames across all difficulties. The perfect-dodge window has no published frame count at all, so the trainer uses the same window for dodge inputs as a reasonable default. Numbers shown here are for practice, not a substitute for testing the current build in-game.
Data is based on the current version of Phantom Blade Zero. Last updated . Spotted something out of date? Tell us with a screenshot and we will re-test it.
More tools
Search and filter every story-order boss, with links to the fight guides.
Line up two or three weapons side by side and see where they actually differ.